Repost: Quick Response (QR) Codes in the Classroom

Dec 31, 2014 by

Getting Started with QR codes QR code

Quick Response (QR codes) have made their way into the mainstream.  We see them on business cards, store posters, shop windows and we are starting to see them in the classroom.  While Augmented Reality (AR) is becoming the new QR, there are still great uses for traditional QR codes in the classroom.

Most students are carrying their best learning tool (their phone) in their pocket and QR codes are the perfect way to direct them to the content they need.  There are three primary pieces required to use QR codes in the classroom; the content, the QR generator, and the QR code reader.

QR Stuff web site logo

QRStuff is a great code generator web site with lots of content options.

Android* and iOS * app stores have numerous QR code reading apps and a few of them will generate QR codes as well.  It is very likely that your students already have a QR reader on their device but I have also included a few that you might suggest if they don’t.

QR Reader for Android

QR Reader for Android is a free app that scans QR codes using the camera and it generates QR codes as well.

Quickmark QR Scanner icon

QuickMark QR Reader is a free app for iOS users that has some special features for Mac OS users including easy transfer.

 

QR Codes are a great way to save paper and to connect students with content, especially those in the Last Backpack Generation.

*The links above connect to multiple url lists created with fur.ly url shortener.

 

Make it Mobile: Download one of the QR scanner apps on YOUR phone or tablet and scan the QR code at the top of the post for a Quick Start Guide and more innovative ways to use QR codes in the classroom.

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Repost: Flipagram

Dec 23, 2014 by


Flipagram icon

Flipagram is a great app to combine photos into video short stories in three easy steps.  Flipagram allows you to select images from Instagram, Facebook, or your camera roll and set them to music.  When you are done, share your Flipagram on your favorite social network, including YouTube.  This app has so many possibilities and is available for iOS and Android.

Make it Mobile: Students doing a laboratory experiment could take photos of each phase of the experiment and the results.  The audio can be made with a recording app or the built-in voice memo app to create narration.  Students can record the process, the outcome, and what they learned.  Students can then use Flipagram to combine the photos and narration and submit via a classroom Facebook, Twitter, or Pinterest account or they can even email or text them to you.

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Halloween Teachable Moments

Oct 22, 2014 by

Jack-o-lantern

Photo credit: Three girls media, inc.

Halloween will be celebrated soon with costumes and candy, ghouls and goblins, and tricks or treats.  Whether you celebrate Halloween the historic way, the modern way, or not at all, this holiday is a very interesting bit of world history.  Over the years, the historical Halloween traditions have been stretched into superstitions and tall tales.  Below are some lesson ideas and resources that you can use to take a closer look at Halloween with your students.

History Channel-Halloween

Halloween History

Library of Congress-The American Folklife Center-Halloween

Education World-Halloween Lessons

National Education Association Lessons

Make it Mobile:  Teachers could create QR Code triggers to place around the classroom so that when students scan them with their devices they find a link to research Halloween lore.  Some could be accurate and some could be fictitious so that students must work in teams and compare research to discern the truth from the fiction.

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Sonic Pics

Oct 21, 2014 by

Sonic Pics iTunes iconSonic Pics is a great digital storytelling app that has a number of classroom uses.  The app allows users to easily select images from the device camera roll or to take new images from within the app.  The user can then record narrations as they swipe through the images.  The app will automatically sync the narration to the slideshow.  After the images are selected and the narration is recorded, the digital story is easily uploaded to YouTube or viewed from your iOS device.  This very flexible app could be used to create content for flipping the classroom, to create a lesson hook, or a project-based learning entry event.

Make it Mobile:  Students can use their mobile devices to take pictures of a science experiment throughout the process.  When they have completed all of the steps of the experiment, they can compile the pictures and add narration of the steps including their conclusion and whether or not their hypothesis was correct.

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Newsy

May 15, 2014 by

Newsy websiteNewsy is a current events application that is available on the web and on nearly every mobile OS.  Newsy has short news stories on World and U.S. events, Politics, Technology, Science and Health, Sports, and Entertainment.   Each short video has a transcript and can be embedded in a website or learning management system or shared with social networks.

Make it Mobile: Students can find a news story they find interesting, watch it and read the transcript on their mobile device.  Afterward, students can tweet out their opinion on the news story with a hashtag so that peers can agree or disagree.   Students can participate in a 21st Century discussion via mobile news and social media.

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World Atlas

May 14, 2014 by

World Atlas by National Geographic appThe World Atlas app by National Geographic is a great tool for students to get to know the world they live in.   World Atlas has a spinning 3D globe that students can place pins in to mark areas they are studying or places they want to go.  This app also has up-to-the-minute weather and currency conversion rates.  Students can find information on every country including the flag, the capital, the demographics and the soci0-economic data.  The World Atlas app is a great tool for studying geography, countries, economics, current events and much more.

 

Make it Mobile: Students could use this app to plan a trip where they are expected to travel to a certain number of locations to gather information but on a limited budget.  Students can plan the route, lodging, transportation, and currency exchange.  This would be a great way for students to be creative and collaborate with a team of travel companions.

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